
Life is meant to be easier than that in 2022 and gaming companies are shooting themselves in the foot.Ĭall of Duty: Vanguard. Sinden has also worked on a gun with Polymega, who makes snazzy modern consoles to play vintage games, but you still need original copies of those games.
FIREFIGHTING ON RAILS SHOOTER ARXCADE PS2
The Sinden offers backwards compatibility for PS2 (via a Raspberry Pi) or plays emulators on a PC. Gun tech has caught up, as with the Indiegogo and later Kickstarter success of the Sinden Lightgun, which raised more than £2million and has had rave reviews for its internal camera set-up and 15-foot lead. Classic IR guns like the Nintendo Zapper only work on CRT TVs and not on the LED/OLED HDTVs that followed, while some TVs became too big for guns to cope. There was a time when technology had moved on. It’s creative but hardly the same as dedicated official support, which is sorely needed for the light gun renaissance. Gamers are still shooting stuff (or people) like it’s going out of fashion and some are going all out to make home shooting happen any way they can.Ī look on Amazon or eBay will show you plenty, with the Switch gun controller setups the pick of the make-do-and-mod options out there but the reviews are not great. First-person shooters are dominant and most VR rooms offer several shooting games. Light guns remained a staple through the next generation on the Sega Dreamcast, the Nintendo Wii, the Xbox and the PS3, but then nothing. From Point Blank to Virtua Cop to Time Crisis to House of the Dead, gamers could play these at home – often with game-specific guns such as the Namco GunCon and the Sega Virtua Gun.

Once the Playstation and Saturn were out it was arcade ports galore. The glory days of light guns came in the late 1990s. Lethal Enforcers had the Colt-Python inspired Justifier – ironically at a price that was very hard to justify – which still go for decent money on eBay. Games even started coming out with their own specific light guns.

Light guns were official peripherals and an expected part of the home gaming ecosystem.

Both upped the ante in size at least, the bazooka aesthetic of both probably inspired by their growing popularity in late 80s action movies. When Sega v Nintendo became a lifestyle choice not seen again till Messi v Ronaldo, the SNES had the Super Scope and the Mega Drive had the Menace. Meanwhile the Master System had its Light Phaser and as home gaming went mainstream, so did light guns. There was more to shoot than ducks – and not just the dog – with the arcade port of Operation Wolf offering a chance to shoot the same vague terrorist types that Hollywood was so fond of.
